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- /*
- File: MungeBuffer.h
-
- Contains: Headers for routines demonstrating how to manipulate buffers containing WAVE sounds.
-
- Written by: Mark Cookson
-
- Copyright: Copyright © 1996-1999 by Apple Computer, Inc., All Rights Reserved.
-
- You may incorporate this Apple sample source code into your program(s) without
- restriction. This Apple sample source code has been provided "AS IS" and the
- responsibility for its operation is yours. You are not permitted to redistribute
- this Apple sample source code as "Apple sample source code" after having made
- changes. If you're going to re-distribute the source, we require that you make
- it clear in the source that the code was descended from Apple sample source
- code, but that you've made changes.
-
- Change History (most recent first):
- 8/31/1999 Karl Groethe Updated for Metrowerks Codewarror Pro 2.1
-
-
- */
-
- #ifndef __MUNGEBUFFER__
- #define __MUNGEBUFFER__
-
- #include <Types.h>
-
- #ifndef __DEFINES__
- #include "Defines.h"
- #endif
-
- /* Comment out the next line to use C functions instead of assembly functions. */
- #define ASM
-
- #ifdef ASM
-
- asm void Endian16BitBuffer (Ptr buf,
- unsigned long count);
- #else
-
- void Endian16BitBuffer (Ptr buf,
- unsigned long count);
-
- #endif
-
- void ReverseMono8BitBuffer (const Ptr buf, unsigned long count);
- void ReverseStereo8BitBuffer (const Ptr buf, unsigned long count);
- void ReverseMono16BitBuffer (const Ptr buf, unsigned long count);
- void ReverseStereo16BitBuffer (const Ptr buf, unsigned long count);
-
- #endif